@rendley/sdk - v1.12.6
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    Class TextureSystem

    System plugin to the renderer to manage textures.

    PIXI

    Implements

    Index

    Constructors

    Properties

    Bound textures.

    currentLocation: number

    Current location.

    emptyTextures: { [key: number]: GLTexture }

    List of managed textures.

    Methods

    • Sets up the renderer context and necessary buffers.

      Returns void

    • Generic destroy methods to be overridden by the subclass

      Returns void

    • Ensures that current boundTextures all have FLOAT sampler type, see PIXI.SAMPLER_TYPES for explanation.

      Parameters

      • maxTextures: number

        number of locations to check

      Returns void

    • Resets texture location and bound textures Actual bind(null, i) calls will be performed at next unbind() call

      Returns void