Creates the runtime Pixi filter used to render this transition.
Initial uniform/property values keyed by property name.
Additional textures keyed by sampler/uniform name.
Configured Pixi filter ready for transition rendering.
Loads external input textures declared by the transition definition.
A promise that resolves after all input texture fetches have completed.
Serializes the transition definition into project-safe data.
Serialized transition definition payload.
StaticdeserializeReconstructs a transition definition from serialized data.
Serialized transition definition payload.
Deserialized transition definition.
Library description of a reusable GPU transition.
Transition data packages fragment shader source, editable parameters, and optional input textures so timeline transitions can instantiate a Pixi filter at runtime with the correct uniforms.