OptionalalphaPre multiply the image alpha. Note: for MSDF/SDF fonts, alphaMode is not supported.
OptionalanisotropicAnisotropic filtering level of texture.
OptionalcharsCharacters included in the font set. You can also use ranges.
For example, [['a', 'z'], ['A', 'Z'], "!@#$%^&*()~{}[] "].
Don't forget to include spaces ' ' in your character set!
OptionalmipmapIf mipmapping is enabled for texture. For instance, by default PixiJS only enables mipmapping on Power-of-Two textures. If your textureWidth or textureHeight are not power-of-two, you may consider enabling mipmapping to get better quality with lower font sizes. Note: for MSDF/SDF fonts, mipmapping is not supported.
OptionalpaddingPadding between glyphs on texture atlas. Lower values could mean more visual artifacts and bleeding from other glyphs, larger values increase the space required on the texture.
OptionalresolutionRender resolution for glyphs.
OptionalscaleDefault scale mode, linear, nearest. Nearest can be helpful for bitmap-style fonts.
OptionalskipSkip generation of kerning information for the BitmapFont. If true, this could potentially increase the performance, but may impact the rendered text appearance.
OptionaltextureOptional height of atlas, smaller values to reduce memory.
OptionaltextureOptional width of atlas, smaller values to reduce memory.
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