@rendley/sdk - v1.14.0
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    Variable ShapeBezierNodeSchemaConst

    ShapeBezierNodeSchema: Zod.ZodObject<
        {
            controlPoint1: Zod.ZodObject<
                { x: Zod.ZodNumber; y: Zod.ZodNumber },
                "strip",
                Zod.ZodTypeAny,
                { x: number; y: number },
                { x: number; y: number },
            >;
            controlPoint2: Zod.ZodObject<
                { x: Zod.ZodNumber; y: Zod.ZodNumber },
                "strip",
                Zod.ZodTypeAny,
                { x: number; y: number },
                { x: number; y: number },
            >;
            point: Zod.ZodObject<
                { x: Zod.ZodNumber; y: Zod.ZodNumber },
                "strip",
                Zod.ZodTypeAny,
                { x: number; y: number },
                { x: number; y: number },
            >;
        },
        "strip",
        Zod.ZodTypeAny,
        {
            controlPoint1: { x: number; y: number };
            controlPoint2: { x: number; y: number };
            point: { x: number; y: number };
        },
        {
            controlPoint1: { x: number; y: number };
            controlPoint2: { x: number; y: number };
            point: { x: number; y: number };
        },
    > = ...